Wednesday, October 06, 2010

Reach For A Challenge

Halo: Reach has been out for nearly a month now and within that short time I have spent many hours playing. In fact, other than work-that would occupy my time the most.
So what is it you need to know?

This is the final Halo game by Bungie and a prequel to the first three games. The campaign mode is very challenging on the higher difficulty settings and it goes on to tell a sad tale of bravery. The end at the beginning if you will.

If you’ve played the previous games you’ll find it very familiar with a few minor differences such as the armor abilities. Allowing a short term offensive or defensive ability. Co-op is back and the Firefight mode.

However, what will bring people back to play every day is two fold. The multiplayer game types where you can compete and battle online. And then daily and weekly challenges. Every game modes allows you to earn credits which can be used to purchase armor upgrades that appear to be purely cosmetic. The challenges allow you to earn extra credits for various tasks.

I’m hooked and with the quality and fun of this game, I can’t wait to see what Bungie does next.

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